3rd International Tinker Innovation & Entrepreneurship Challenge (I-TIEC 2026)
Gamified Training for Future Sports Management Experts
Project Leader | Deputy Dean (Academic Affairs)
Senior Lecturer | Smart Learning Coordinator
Lecturer | Sports Performance Specialist
Lecturer | Programme Coordinator
📍 Faculty of Sports Science and Recreation, Universiti Teknologi MARA
Modern students are digital natives who thrive on interactive platforms, instant feedback, and competitive environments.
Yet traditional sports management education still relies heavily on static lectures and passive learning materials.
Management concepts appear abstract for first-year students
Static quizzes reduce motivation to practice
Students struggle to correct misunderstandings quickly
Transform sports management learning into an interactive gamified experience
Utilize AI technology to generate dynamic quiz questions aligned with curriculum
Provide instant feedback for effective concept understanding
Improve engagement, motivation, and knowledge retention
Dynamic question generation
Interactive gameplay
Aligned content
Register
AI Generates Quiz
Answer Questions
Instant Feedback
Leaderboard
Unlike static platforms, we use AI to create personalized, unique quiz experiences for every student
Instant AI-powered feedback acts as a virtual tutor, clarifying concepts immediately
Tailored for students who thrive on interactive and fast-paced activities
Easily expandable to other chapters and sports-related courses
Enhanced engagement, motivation, and knowledge retention through fun learning
Modern digital teaching tool that complements existing methods
Develops competent sports management professionals with practical knowledge
Contributes to a more professional and sustainable sports ecosystem
Simple student onboarding
Interactive quiz gameplay
Real-time rankings
Transforming Sports Education Through AI & Gamification
Assalamualaikum & Best Wishes
Contact: noridah96@uitm.edu.my
Faculty of Sports Science and Recreation, UiTM Shah Alam